module Graphics.Rendering.OpenGL.Raw.ARB.DrawBuffersBlend (
glBlendEquationi,
glBlendEquationSeparatei,
glBlendFunci,
glBlendFuncSeparatei
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core32
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_ARB_draw_buffers_blend"
EXTENSION_ENTRY(glBlendEquationi,GLuint -> GLenum -> IO ())
EXTENSION_ENTRY(glBlendEquationSeparatei,GLuint -> GLenum -> GLenum -> IO ())
EXTENSION_ENTRY(glBlendFunci,GLuint -> GLenum -> GLenum -> IO ())
EXTENSION_ENTRY(glBlendFuncSeparatei,GLuint -> GLenum -> GLenum -> GLenum -> GLenum -> IO ())