Hipmunk: A Haskell binding for Chipmunk.

[ deprecated, game, library, physics ] [ Propose Tags ]

Chipmunk is a fast, simple, portable, 2D physics engine (http://code.google.com/p/chipmunk-physics/). This package the Chipmunk 5.3.4 source and Haskell bindings to all of its functions. It is completely self-contained. Please see http://hackage.haskell.org/package/HipmunkPlayground for a demonstration of this library.


  • Relax constraints, esp. on StateVar. (Thanks, David McFarland!)


  • Bump dependency on transformers. (Thanks, Alfredo Di Napoli!)


  • Fix for working with GHC 7.6 again.


  • Compatibility with GHC 7.8. (Thanks, Michael Tolly!)


  • Compatibility with base == 4.6.* (Thanks, Zack Corr!)


  • Compatibility with base < 4.4

New in version

  • Added Physics.Hipmunk.Constraint.setMaxBias and setMaxForce. Thanks to Stephen Paul Weber.

New in version

  • Fixed a memory leak related to collision handlers.

New in version

  • Always compile wrapper.c and fix Haddock errors while handling Unicode. Thanks, Joachim Breitner.

New in version

  • New system-chipmunk flag. When activated, the package will use the system-wide installed Chipmunk library. Thanks, Joachim Breitner.

New in version

  • Update to Chipmunk 5.3.5 and bump dependencies to match GHC 7.2.1. (Thanks, Sönke Hahn!)

  • Now Sönke Hahn is also a Hipmunk maintainer. Awesome!

New in version

  • Update to Chipmunk 5.3.4. Note, however, that not all functionality available in Chipmunk 5.3.4 is here yet. But the bug fixes and performance improvements are.

  • Fix linking bug present since Hipmunk 5.1.0. Thanks, Sönke Hahn.

  • Correctly destroy the space in the presence of callbacks.

  • Workaround difficult-to-reproduce bug in Chipmunk where the number of contact points in an arbiter would get garbage. When that happens (and the garbage does look like garbage) we give an empty list of contact points.

Licensed under the MIT license (like Chipmunk itself).


Automatic Flags

Choose the new smaller, split-up base package.


Enable debugging.


Use the system-wide installed chipmunk library


Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info


Maintainer's Corner

Package maintainers

For package maintainers and hackage trustees


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Versions [RSS] 0.1, 0.2, 0.2.1, 0.2.2, 5.0.0, 5.0.1,, 5.1.0, 5.2.0,,,,,,,,,,,,,,,,,
Change log NEWS
Dependencies array (>=0.1 && <1), base (>=2 && <5), containers (>=0.1 && <1), StateVar (>=1.0 && <2), transformers (>=0.2 && <1) [details]
License LicenseRef-OtherLicense
Copyright (c) 2008-2014 Felipe A. Lessa
Author Felipe A. Lessa <felipe.lessa@gmail.com>
Maintainer Felipe A. Lessa <felipe.lessa@gmail.com>, Sönke Hahn <shahn@joyridelabs.de>
Category Physics, Game
Home page https://github.com/meteficha/Hipmunk
Source repo head: git clone git://github.com/meteficha/Hipmunk.git
Uploaded by FelipeLessa at 2015-07-23T15:01:58Z
Reverse Dependencies 2 direct, 0 indirect [details]
Downloads 23454 total (57 in the last 30 days)
Rating (no votes yet) [estimated by Bayesian average]
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Status Docs available [build log]
Last success reported on 2015-07-23 [all 1 reports]