| Safe Haskell | None |
|---|
HGamer3D.Bindings.SFML.ClassJoystick
Documentation
isConnected :: Int -> IO BoolSource
getButtonCount :: Int -> IO IntSource
getAxisPosition :: Int -> EnumJoystickAxis -> IO FloatSource
HGamer3D-SFML-Binding-0.2.0: Windows Game Engine for the Haskell Programmer - SFML Bindings
| Safe Haskell | None |
|---|
HGamer3D.Bindings.SFML.ClassJoystick
isConnected :: Int -> IO BoolSource
getButtonCount :: Int -> IO IntSource
getAxisPosition :: Int -> EnumJoystickAxis -> IO FloatSource