Name: HGamer3D-Data Version: 0.5.0 Synopsis: Toolset for the Haskell Game Programmer - Data Definitions Description: HGamer3D is a toolset for developing 3D games in the programming language Haskell. HGamer3D is available on Windows and Linux. This package provides common data definitions and utility functions for HGamer3D. Also in this package, the Entity Component System is placed. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine Extra-source-files: Setup.hs Library Build-Depends: base >= 3 && < 5, FindBin, directory, filepath, vect, clock, stm, containers Exposed-modules: HGamer3D.Data.TypeSynonyms, HGamer3D.Data.Vector,HGamer3D.Data.Colour,HGamer3D.Data.HG3DClass,HGamer3D.Data.Angle,HGamer3D.Data.GameTime,HGamer3D.Data.Transform3D,HGamer3D.Data.Geometry2D,HGamer3D.Data.Window,HGamer3D.Data Other-modules: c-sources: ghc-options: -O2 cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: . build-depends: extra-libraries: