-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.hgamer3d.org -- -- (c) 2011 - 2015 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- HGamer3D/Input/InputEvents.hs -- | Module providing the MouseInput type module HGamer3D.Input.InputEvents ( ctInputEventHub, ctMouseEvent, MouseEvent (..) ) where import Data.MessagePack import Debug.Trace import Data.Text import HGamer3D.Data ctInputEventHub :: ComponentType () ctInputEventHub = ComponentType 0xa532f43b1c1c6bc7 ctMouseEvent :: ComponentType MouseEvent ctMouseEvent = ComponentType 0x27eaf3fd46595d08 data MouseEvent = MousePosition Int Int | MouseButtonUp Int | MouseButtonDown Int deriving (Eq, Show) instance ComponentClass MouseEvent where toObj (MousePosition x y) = ObjectArray [ObjectInt 1, ObjectInt (fromIntegral x), ObjectInt (fromIntegral y)] toObj (MouseButtonDown b) = ObjectArray [ObjectInt 2, ObjectInt (fromIntegral b)] toObj (MouseButtonUp b) =ObjectArray [ObjectInt 3, ObjectInt (fromIntegral b)] fromObj (ObjectArray [ObjectInt 1, ObjectInt x, ObjectInt y]) = MousePosition (fromIntegral x) (fromIntegral y) fromObj (ObjectArray [ObjectInt 2, ObjectInt b]) = MouseButtonDown (fromIntegral b) fromObj (ObjectArray [ObjectInt 3, ObjectInt b]) = MouseButtonUp (fromIntegral b) fromObj obj = trace (show obj) (MousePosition 0 0)