-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.hgamer3d.org -- -- (c) 2011 - 2015 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- HGamer3D/Graphics3D/Geometry.hs -- | Module providing the Geometry type module HGamer3D.Graphics3D.Geometry ( Shape (..), Geometry (..), ctGeometry ) where import Data.MessagePack import Data.Text import HGamer3D.Data import HGamer3D.Graphics3D.Material -- | A shape is a basic geometric form data Shape = Sphere | Cube | Plane | Cylinder | Pyramid | Torus deriving (Eq, Show) instance ComponentClass Shape where toObj shape = case shape of Sphere -> (ObjectInt 1) Cube -> (ObjectInt 2) Plane -> (ObjectInt 3) Cylinder -> (ObjectInt 4) Pyramid -> (ObjectInt 5) Torus -> (ObjectInt 6) fromObj (ObjectInt i) = case i of 1 -> Sphere 2 -> Cube 3 -> Plane 4 -> Cylinder 5 -> Pyramid 6 -> Torus -- | A geometry is the basic drawable item, it can be a shape or a mesh loaded from a resource data Geometry = ShapeGeometry Shape | ResourceGeometry Text deriving (Eq, Show) -- | Component Type for the Geometry ctGeometry :: ComponentType Geometry ctGeometry = ComponentType 0xee433d1a4b964591 instance ComponentClass Geometry where toObj (ShapeGeometry sh) = ObjectArray [ObjectInt 1, toObj sh] toObj (ResourceGeometry mesh) = ObjectArray [ObjectInt 2, toObj mesh] fromObj (ObjectArray [ObjectInt 1, sh_ob]) = ShapeGeometry (fromObj sh_ob) fromObj (ObjectArray [ObjectInt 2, mesh_o]) = ResourceGeometry (fromObj mesh_o)